MORON Biden Admin Zeroes In On Gamers In Push To Crush ‘Domestic Violent Extremism’

Kathy in FL

Administrator
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Biden Admin Zeroes In On Gamers In Push To Crush ‘Domestic Violent Extremism’

President Joe Biden’s administration is targeting Americans who play video games in an initiative to eradicate “domestic violent extremism,” according to a Government Accountability Office (GAO) report.

Video game firms are collaborating with the Federal Bureau of Investigation (FBI) and Department of Homeland Security (DHS) to identify and eliminate “domestic violent extremism” content that advocates for violence to advance “a political or social goal in the U.S.,” according to the report released at the end of February. The FBI and DHS both have measures in place with social media and video game firms to exchange related information, but neither has detailed initiatives on “how it identifies and selects companies to engage with or the goals and desired outcomes of those engagements.”

Countering Violent Extremism: FBI and DHS Need Strategies and Goals for Sharing Threat Information with Social Media and Gaming Companies Countering Violent Extremism: FBI and DHS Need Strategies and Goals for Sharing Threat Information with Social Media and Gaming Companies
— U.S. GAO (@USGAO) February 28, 2024
The DHS’ Office of Intelligence and Analysis (I&A) and video game and social media firms have meetings to exchange information “about online activities promoting domestic violent extremism” or “activities that violate the companies’ terms of service,” according to the report.

“Two companies told us they work closely with their local FBI field office and find that relationship to be valuable,” the report states. “For example, one company told us their FBI field office has a cyber squad that notifies them of trends in violent extremist content online, and another said their field office connects them with other federal agencies as needed.”

The intelligence community’s five categories of “domestic terrorism” include “ethnically motivated violent extremism” and “anti-government or anti-authority violent extremism,” according to a 2022 document.

The report cites a December 2022 report by the Anti-Defamation League (ADL) that found 20% of adults and 15% of minors said they came into contact with “white supremacist” views while playing video games. Three “experts” from the ADL contributed to the GAO report.

“The FBI is aware of the GAO report regarding the sharing of threat information with social media and gaming companies,” an FBI spokesperson told the Daily Caller News Foundation. “The FBI investigates violence, threats of violence, and violations of federal law, regardless of the motivation. We are committed to upholding the constitutional rights of all Americans and do not conduct investigations based solely on First Amendment protected activity.”

The DHS pointed the DCNF to its response in the report, which states, “I&A is already developing goals that more fully describe its partnership engagement activities, which will include information sharing with social media and gaming companies as one aspect of those goals.”

It also characterizes “terrorism conducted by domestic violent extremists” as “one of the most significant terrorist threats to the United States today.”

The GAO’s report is a performance audit spanning September 2022 to January 2024 and is a result of a request by the House Homeland Security Committee to look into extremism in online video games and social media.

“This concern transcends a single online game. Surveys conducted by watchdog research groups have found that a significant percentage of players have encountered white-supremacist extremism in online games,” Democratic Illinois Sen. Dick Durbin wrote in a March 2023 letter to Attorney General Merrick Garland. “Extremists have also reportedly used Minecraft and Roblox to create maps simulating Nazi concentration camps and Uyghur detainment camps.”

The FBI classified “every single January 6th case . . . as a domestic terrorism case,” according to May testimony by Former FBI Special Agent Garret O’Boyle, although hundreds of them were resolved as “petty crimes” like “trespassing and disorderly conduct.”
 

desertvet2

Veteran Member
Don't complain or make negative comments about ..."them"...or they will use force to "educate you".

Where have I seen this happen in the history of the world?

Russia, Italy, Germany,...paying attention.

"They " have been going after all kinds of people, for awhile now.

And we still sit and ponder..."why did the jews go along to their destruction without a fight?


You are living it....again.
 

BassMan

Veteran Member
I do think "shoot 'em up" games can be bad for some people. As I recall, such games originated with military/police training, to instill a "shoot first" automatic response, since if you "shoot second", you are dead.

Not a fan of the "nanny state", but some influences are bad. Violent movies, for example. Decades past I recall hearing of grown men sobbing at on-screen killings, since it reminded them of recent battlefield actions (seeing buddy shot).

Overton Window: Overton window - Wikipedia.

At the deeper mental levels, the brain cannot distinguish between fact and fiction (where your habits reside).
 

Ractivist

Pride comes before the fall.....Pride month ended.
Amazing the reach they are extending...........most done with our military, and a military of NGO's. All funded by us.
 

Matt

Veteran Member
The feds can wargame and woof all they want.. the puppet masters are importing literal cannibals from Haiti, and mass murderers from Venezuela, El Salvador, etc.

You miserable fed statist kunts will be killed wholesale by the "immigrants" along with your depraved leftists supporters..

And people like me will "simply observe as the wicked receive their just reward"

1000000358.png
 

end game

Veteran Member
sniper.png
 

Griz3752

Retired, practising Curmudgeon
I do think "shoot 'em up" games can be bad for some people. As I recall, such games originated with military/police training, to instill a "shoot first" automatic response, since if you "shoot second", you are dead.

Not a fan of the "nanny state", but some influences are bad. Violent movies, for example. Decades past I recall hearing of grown men sobbing at on-screen killings, since it reminded them of recent battlefield actions (seeing buddy shot).

Overton Window: Overton window - Wikipedia.

At the deeper mental levels, the brain cannot distinguish between fact and fiction (where your habits reside).
Rather than going after/monitoring “domestic violent extremism,” in users of those games, perhaps society would be better served by paying attention to those who create such games.

We always think of profit as the motivator but what about ownership/control from a foreign govt with a long standing adversarial position against America?

How better to implant subversive messages detrimental to America than by using the long-entrenched addiction to social media, RPGs etc etc.

How many products/services like those are owned/controlled by PRC &/or other countries which fund Moslem terror groups?
 

Weps

Veteran Member
I do think "shoot 'em up" games can be bad for some people. As I recall, such games originated with military/police training, to instill a "shoot first" automatic response, since if you "shoot second", you are dead.

Not a fan of the "nanny state", but some influences are bad. Violent movies, for example. Decades past I recall hearing of grown men sobbing at on-screen killings, since it reminded them of recent battlefield actions (seeing buddy shot).

Overton Window: Overton window - Wikipedia.

At the deeper mental levels, the brain cannot distinguish between fact and fiction (where your habits reside).

Quite the contrary, gaming was adapted for use in training or as the military perfers to call it; "simulations", the Army in particular has been utilizing simulators since the 1970's such as "Weaponeer" and later the SNES "Multi-purpose Arcade Combat Simulator" or M.A.C.S, both based on existing games like "Duck Hunt".

Weaponeer
Weaponeer.png
Weaponeer-DA-ST-91-03745.jpeg

SNES M.A.C.S
MACS.jpg
IMG_20170616_130441.jpg

All concurrent simulation systems be it EST 2000, VCOT, AFIST, VBS/DARWARS, etc.. are based on commercial games or developed from commercial games.

Here's a piece from 2018 that explains it with some more detail; War Games: Army Replacing 1980s Simulators With Gaming Tech

So, by logical exsention, we should have seen the manifestation of "extremeism" decades ago, as both "violent games" and "violent movies" have been in production since the late-60's, with rating system for movies having gone through repeated revisions and the ESBR not coming into existance until 1993 and TV Ratings until 1996.

It's a convient scapegoat to hook the spectre of "white superemacy" to, because a portion of the populace will buy the it hook, line and sinker, but then Elvis and Rock & Roll was in leauge with the devil..so what do I know?

Oh, btw if you don't like the smell of urine and feces, you're a white supremacist that hates migrants.
 
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L.A.B.

Goodness before greatness.
The Matrix…

It’s all around you.

The(Y) wouldn’t allow you to play in it unless they knew ewe were susceptible to the scripted mind torque shaping with every progressive response.

Adrenal based e-moting.

Ewe thought it was bravado and e(X)citement. You were half right. XY…

Ewe bounce around from well directed script-thought to adrenal directed e-moting without nary a thought of the silver goo of assimilation in The Matrix.

Mr. Anderson. 25 years ago (XY)ou were offered a choice.

That reality is no longer applicable. There are no purple pills for your pathetic state in this world.

Nice knowing (XY)ou…

Welcome to your neXXt frontier.

Runtime 4 minutes 30 seconds.

Run Mr. Anderson-RUN! That’s a 1,760 yards head-start!

View: https://m.youtube.com/watch?v=s0RMFM5Sgv0
 
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